


Each room - Barbershop and Elevator aside - can be upgraded up to three times, and most expanded up to a maximum of three spaces along by placing copies of a certain room adjacent to one another. The most important factor to bear in mind for room placement is space. Here on this page, we'll be taking you through the best place to build rooms, and the specific function each room carries out so you know what each room does, and can plan your Shelter to the height of efficiency. Mirroring games like XCOM, it's all about maximising the space whilst getting the utmost out of adjacency bonuses and extensions, whilst making it easy for your disaster-fighting dwellers to get around. 4.Room placement in Fallout Shelter is one of the most important decisions you'll likely make in the game. You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. Only salvage or sell low-damage weapons when you've equipped all of your dwellers. These weapons can help prepare your dwellers for vault incidents and attacks. You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. Use Spare Weapons to Equip All of Your Dwellers You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. Rather focus on expanding when you have enough electricity capacity. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room.
